For casinos and sportsbooks Distributed through Hub88

Every quarter is a new market.

Backcourt Manager is a real-money basketball management game. Players build a squad, set the game plan and bet on their own simulated match, then bet again at every quarter break on fresh odds. It launches inside your lobby and runs on your player wallet through Hub88.

Book a demo Play the demo on your phone

Free-play demo, no sign-up. Math report and Hub88 listing in preparation.

Game plan screen: a coach's clipboard with offence and defence plays and a 73% win chance
Live match: top-down maple court, LED scoreboard 3 to 2, bet tracker showing an active bet on track
Quarter break sheet: your bets, cash out offer, trending insights and live markets at fresh odds
4 betting windows per match: tip-off and each break
~200 simulated possessions, so the score moves constantly
2–5 min per match at 1x, 2x, 4x speed or skip
1 Hub88 round per match, settled at the final buzzer
Why basketball

Management betting works in football. Basketball has never had it.

Squad-building betting games already run at tier-one sportsbooks, but only for football, where a match has a handful of events and one bet before kick-off. Basketball is a major betting sport in Greece, Lithuania, Serbia, Turkey, Spain, Israel, Italy, the Philippines and the US, and today it only has passive scheduled virtuals.

The format is proven. Football's leading title, in its own numbers:

1.8Mteams created
21M+matches played
30M+bets placed
40%+weekly retention among players with 4+ matches a week
1.7M+pack sales

Source: Playbook Football 2027 fact sheet, figures as of 23 August 2026. Live with operators including bet365, Betano, Superbet, BetMGM, Entain and Flutter.

Virtual basketball today

A scheduled sim you watch

No team, no choices, no reason to come back between events.

Football management games

One bet, then a long wait

A proven loop, held back by a low-scoring sport: few events, few markets, one betting moment per match.

Backcourt Manager

Your team, your plan, four bets a match

The management loop on a sport that scores every 15 seconds, with a live betting window at every break and a same-game builder from day one.

The match loop

Draft, coach, bet, watch. Two to five minutes a match.

Every screen below is a capture from the playable demo. Mobile first, portrait, one thumb, built for an iframe inside your lobby.

Play home: next match against Salt Flats, ratings 74 vs 71, 64% win chance, Play match button, daily streak
1 · Pick a matchOpponents scale around your division, so every choice has a real win chance attached.
Game plan clipboard with offence and defence diagrams and fit ratings
2 · Set the game planFive offences, four defences, double their star, two boosters. Each option shows the win chance it buys.
Bets screen with match winner, handicap, total points, player points and bet builder markets, stake selector and Place bets and tip off button
3 · Bet, or don'tMarkets priced by the same engine that plays the match. "Tip off without betting" is always on screen.
Live court with ten players, LED scoreboard and play-by-play
4 · Watch it play outPossession by possession on a top-down court, with a live tracker for every open bet.
End of Q1 sheet with bets, cash out and live markets
5 · Adjust at the breakRead the box score, change tactics, cash out or bet again. All markets re-price before any bet is taken.
Fun to play

Don't take our word for it. Play a match.

Open the demo on your phone, draft your five, pick a game plan and bet demo credits through all four quarters. Open a pack while you're there. Five minutes is enough to see why players come back.

Play the demo Demo credits only. Sound on for the full arena.
Pack opening in the demo: a Rare card reveal with light beams
At launch, not "coming soon"

The features the category is still promising are already in the game.

Same-game bet builderWinner, total and player points combined, priced by the match engine as the slip is built
Style of playFive offences and four defences that counter each other, changeable at every break
Live betting and cash outFresh odds and a cash-out offer at every quarter break
Team identityTeam name, badge and kit colours, shown to opponents and on leaderboards
AI auto-fill and AI coachBest five from your cards and the best plan for the matchup in one tap, so new players are never lost
Win chance on every choiceEach play, booster and line-up swap shows what it does to the win chance before tip-off
Betting

More betting moments without a faster game.

A match opens four windows. The pace stays the same for the player; the session simply holds more decisions.

Tip-offPre-match markets
End Q1Live odds, cash out
Half-timeLive odds, cash out
End Q3Live odds, cash out
Match winnerpre-match and live
Handicappre-match and live
Total pointspre-match and live
Player pointsyour star's over/under
Same-game builderat launch
Cash outat every break

Quarter winner, race to 20 and rebound and assist props are on the roadmap.

Quarter break: your bet at 64% with a 3.89 cash out offer, trending total points at 1.97 and handicap at 1.87
Maths and fairness

A stronger team changes the odds, never the return.

Better cards, tactics and boosters make a player's team more likely to win, and the price shortens to match. Expected return per bet stays at the configured RTP for every market, whoever plays whom. That is what lets a skill-flavoured meta sit on top of a certifiable game.

One match, every bet

All bets settle from the single simulated match the player watches. No hidden second draw.

Priced by the same engine

Odds come from a Monte Carlo of the match engine plus a fixed margin per market.

Changes before prices

Tactics and boosters lock before odds open, at tip-off or a break. Nothing changes mid-play.

Built for the lab

CSPRNG throughout, RTP verified over millions of simulated matches, math report for an accredited test lab.

RTP by market

demo configuration
MarketRTP
Match winner94.0%
Handicap94.5%
Total points94.5%
Player points92.0%
Bet builder88.0%

Every market's RTP is set per operator and per jurisdiction. In-play adds one point of margin; cash out pays 90% of fair value.

Compared with football's leading title Its default overall RTP is 90.96%, with goalscorer markets at 83.33% and correct score at 84.75%. Backcourt's lowest market sits at 88%, and its realised overall RTP is 91.8% across verified simulations.
Retention

A reason to open the game tomorrow.

The progression meta is earned through play, kept apart from the betting layer, and never rewards stake size. Players who never bet can still enjoy it, which keeps it clean for regulated markets.

Collectible player cards

Four tiers, numbered serials on Rare and up, card levels powered by shards from duplicates.

Packs with published odds

Drop rates on every pack and a pity counter shown on the pack.

Chemistry and tactics

Club, nation and play-style links between positions. Tactics counter each other and are never sold.

Divisions every week

Ten divisions, Monday reset, top three up, bottom three down, scored on match results only.

Daily streaks

Seven-day ladder for playing a match, with a free streak shield. Never for placing a bet.

Club Cup

An operator-only weekly leaderboard, so your players compete with each other.

Pack opening reveals a Rare card, Vasil Ivanov, rated 73
Squad board on a maple court with five starters, chemistry links and team rating 74
Operator controls

Configured per brand and per market.

Stake limitsMinimum bet, maximum bet and maximum win per round, for example €0.10, €500 and €10,000
RTP per marketSet to what each licence and brand needs
Coin sales on or offSwitch off for strict markets and pack prices drop so the economy stays fair. Monthly spend cap per player.
Rewards for bets: off by defaultRewards come from playing matches, not from wagering
Responsible play built inNet result shown plainly, no celebration for a loss, no money leaderboards
Your brandingLobby tiles, Club Cup naming and promo assets for your brand
Two revenue lines

GGR from betting, plus coin sales where your licence allows.

Betting is the main line. Where regulation permits, players can also top up Coins with real money to progress faster. Coins buy packs, boosters and cosmetics, and are never redeemable for cash or tradeable between players. Money only ever buys Coins, never a random item directly.

Retention drives both: a player who comes back for their streak and their division also stakes across more matches.

Coin bundles

demo pricing, EUR
CoinsPrice
Starter bundle, once per player€1.99
1,300€4.99
2,900€9.99
6,300€19.99
17,000€49.99

Bundles, pack prices and the starter offer are set per operator. With coin sales off, packs are repriced for earned Coins.

Before you list it

Questions operators ask.

Are Coin purchases allowed in my market?

That depends on your licence. Coins are not redeemable, and real money never buys a random item directly. If purchases aren't allowed, switch them off: the game runs on earned Coins with repriced packs.

How are Coin sales treated for tax?

Coin sales are a separate line from wagering. Agree the booking route and tax treatment with your finance team and Hub88 before switching them on.

Does skill or squad strength break the house edge?

No. A stronger team gets shorter odds in exact proportion, so the return per bet stays at the configured RTP for every matchup.

Are rewards an inducement to gamble?

Rewards come from playing matches, with or without a bet. Rewards tied to wagering are off by default, and no leaderboard ranks money.

Is it certified?

Not yet. The math engine and RTP verification are done, and RNG and game-maths certification with an accredited lab is next. Launch partners get the report first.

What do I need to integrate?

If you take games from Hub88, nothing new: Backcourt Manager uses the standard launch and wallet flow and your existing player balance.

Integration

Through Hub88, nothing new to build.

Backcourt Manager plugs into Hub88's standard games API. If your casino already takes content from Hub88, the game uses your existing player session and balance. No new wallet, no separate account for the player.

Your casinoLobby, player, walletPlayer opens Backcourt Manager from your lobby tile.
Hub88Launch, catalogue, round historySigned requests both ways, one integration you already have.
Backcourt RGSMatch engine, odds, settlementSimulates the match, prices markets, books every bet to your wallet.

One match is one Hub88 round

round  bc-8807c37            # one per match
├─ bet   tip-off   €5.00    # /transaction/bet
├─ bet   end Q1    €2.00
├─ bet   end Q3    €3.00
└─ win   final     €9.45    # round_closed: true

Balance, bet, win and rollback on the standard supplier wallet. Idempotent request IDs, retries until acknowledged, a lost round closed with a zero win, and a round details page for your support team.

Demo modeFree-play launch for your lobby and marketing, no real-money balance needed.
Mobile-first iframePortrait, one-handed, safe-area aware. Sound off by default in your lobby.
Player state hosted by usSquads and progression keyed to the Hub88 user and your operator ID.
Where we are

Looking for launch partners.

Launch partners help set markets, limits and the first season, and get the game first in their region.

  1. DoneMatch engine and pricingSimulation, Monte Carlo odds, settlement, RTP verification
  2. DonePlayable demoFull loop with live quarter betting and the progression meta
  3. In buildRGS and Hub88 integrationWallet client, signing, round ledger, staging tests
  4. NextCertificationRNG and game maths with an accredited lab

Play it before you list it.

Get the playable demo, the math summary and Hub88 listing details. We reply within two working days.

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